Mar. 7th, 2022

pteryx: A neutral sprite of Pteryx. (Default)
Way back in 2009, I scoured several sources (though not every conceivable one in 3.5) to flesh out the spell list of the Healer base class from the Miniatures Handbook. My comments at the time were as follows:

The Healer from the Miniatures Handbook is rather wanting. One obvious step to take in helping it is, of course, to revise (mostly expand, but there's some illogical things near the top) its spell list. The Spell Compendium has this to say on the subject:

"Healer (Miniatures Handbook): Add spells concerned with healing, removing affliction, providing protections, and providing for needs. In particular, add higher-level versions of spells the healer can already cast, such as mass restoration."

It's noteworthy that the healer doesn't even have many of the core spells that do these things. I tried to be a little better about it.

Sources: System Reference Document, Spell Compendium, Book of Exalted Deeds, Player's Handbook II, Complete Champion, Races of Eberron, Magic of Eberron, Dragon #302.


Looking back at this effort in the face of being deep into a 3.5 game today, it actually turned out far better than my fuzzy memory was telling me.

At the time, Pathfinder was barely more than a houseruled transcription of the 3.5 SRD. By the end of its life, however, Pathfinder 1e was a treasure trove of things that could be backported to 3.5. And unlike 3.5, where only a small subset of rules are open content, the majority of things in Pathfinder 1e are shareable. As such, here is an update of my old list, with links to the new spells included.

0-level: create water, cure minor wounds, dawn, deathwatch, detect magic, detect poison, foraging charm, light, mending, purify food and drink, read magic, resistance, virtue.

1st-level: abstemiousness, bless water, cloak of shade, conviction, cure light wounds, delay disease, diagnose disease, dream feast, endure elements, faith healing, fastidiousness, foundation of stone, goodberry, healthful rest, hidden spring, invest light protection, lesser vigor, protection from evil, remove fear, remove paralysis, remove sickness, resist starvation, resurgence, rite of bodily purity, rite of centered mind, sanctuary, shield of faith, spell flower, speak with animals, touch of jorasco.

2nd-level: benediction, blessing of courage and life, body ward, calm emotions, close wounds, clothier's closet, consecrate, cure moderate wounds, divine insight, divine protection, delay poison, ease pain, estanna's stew, false life, gentle repose, ghost touch armor, healing lorecall, invigorating poison, protection from negative energy, protection from positive energy, reinvigorating wind, remove addiction, remove nausea, remove blindness/deafness, remove disease, resist energy, restful cloak, shared healing, shield of fortification, shield other, soothing word, soul ward, stabilize, summon elysian thrush, lesser restoration, web shelter.

3rd-level: antidragon aura, attune form, channeled divine shield, create food and water, crown of protection, curative distillation, cure serious wounds, energy aegis, heart's ease, invest moderate protection, irian's light, magic circle against evil, magic vestment, mass conviction, mass lesser vigor, mass resist energy, neutralize poison, protection from energy, refreshment, remove curse, remove fatigue, restoration, safety, shield of warding, status, symbol of healing, tiny hut, vigor.

4th-level: astral hospice, channeled divine health, convert wand, cure critical wounds, death ward, delay death, freedom of movement, globe of tranquil water, greater resistance, greater shield of fortification, grove of respite, healing spirit, life bubble, mass cure light wounds, mass shield of faith, panacea, persistent vigor, planar tolerance, positive energy aura, revenance, secure shelter, seed of life, sheltered vitality, stoneskin, sustain.

5th-level: atonement, aura of evasion, break enchantment, contingent energy resistance, dance of the unicorn, darts of life, greater status, greater vigor, healing circle, indomitability, invest heavy protection, life's grace, mass cure moderate wounds, mass sanctuary, pillar of life, raise dead, renewed vigor, revivify, stalwart pact, stone to flesh, sturdy tree fort, true seeing, warding gems.

6th-level: energy immunity, greater restoration, heal, heroes' feast, mass cure serious wounds, regenerate, revive outsider, secure corpse, superior resistance, vigorous circle.

7th-level: energetic healing, fairy ring retreat, fortunate fate, mage's magnificent mansion, mass cure critical wounds, mass restoration, rejuvenating light, renewal pact, repulsion, resurrection.

8th-level: death pact, holy aura, mass death ward, mass heal, protection from spells.

9th-level: foresight, nine lives (no racial requirement), pavilion of grandeur, prismatic sphere, true resurrection, sublime revelry, undeath's eternal foe.

As before, I hope this is of use.

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